Pages: [1] 2 |
1. t20 and Hellmar speak on recent events - in EVE Information Portal [original thread]
I have played EVE for just over a year now. I believe in sending a message with my money when a service provider abuses my trust. As a result, I have canceled my subscription pending a dramatic turnaround in the way that CCP handles this scandal. ...
- by Tuco Santeriia - at 2007.02.11 13:31:00
|
2. Post Revelations 1.2 Patch Deployment Feedback Thread - in EVE Information Portal [original thread]
The Contract system is VERY vulnerable to exploitation until you make the following change: When one unit of something is up for sale/auction/etc, there should be a "x 1" indicator to show that only one unit is included. In other words, a pl...
- by Tuco Santeriia - at 2006.12.13 17:55:00
|
3. Could we get some different items added to the agent offers please? - in Missions & Complexes [original thread]
I agree. The constant offers of implants and cash get old, and I have yet to see a contraband-related offer that was worth the effort and expense involved in importing said contraband. I would like to see more offers of Tech 2 blueprint copies (...
- by Tuco Santeriia - at 2006.12.10 08:48:00
|
4. Rigs => are they meant to be rare or commonplace? - in EVE General Discussion [original thread]
Originally by: ArtemisEntreri Linkage While it may be encouraging that the Devs will tweak the salvage system, that statement does not give a definitive answer to the question of whether rigs are intended to be rare or commonplace.
- by Tuco Santeriia - at 2006.12.07 17:56:00
|
5. Rigs => are they meant to be rare or commonplace? - in EVE General Discussion [original thread]
Devs, please give us a definitive statement about whether rigs are meant to be rare or commonplace. Specifically, do you envision a system where players will fit multiple rigs on T1 PVP ships? Or do you anticipate that rigs will be primarily reser...
- by Tuco Santeriia - at 2006.12.07 12:40:00
|
6. Missions worth salvaging - in Missions & Complexes [original thread]
Originally by: Jet Collins Hey Tuco Santeriia that pretty implsive that when you salvage your scanners have a succesuff salvage on the first try. That pretty good lvl 3. Generally mine go though a few cycles before having a successful Sa...
- by Tuco Santeriia - at 2006.12.06 18:55:00
|
7. Missions worth salvaging - in Missions & Complexes [original thread]
On another run through the Level 2 mission "The Guristas Spies," I had the skill Salvaging 3 and used 6 Salvage Units on 8 wrecks of Guristas pirate spacecraft. While 0 attempts were outright failures, 6 were successful salvage attempts that yiel...
- by Tuco Santeriia - at 2006.12.06 18:50:00
|
8. Missions worth salvaging - in Missions & Complexes [original thread]
On the Level 2 mission "The Guristas Spies," I had the skill Salvaging 3 and used 6 Salvage Units on 10 wrecks of Guristas pirate spacecraft. While 0 attempts were outright failures, 6 were successful salvage attempts that yielded no materials. H...
- by Tuco Santeriia - at 2006.12.06 18:24:00
|
9. Missions worth salvaging - in Missions & Complexes [original thread]
On the Level 2 mission "Save a Man's Career," I had the skill Salvaging 3 and used 6 Salvage Units on wrecks of 6 Rogue Drones, 1 Cargo Rig, and 1 Mercenary spacecraft. While 0 attempts were outright failures, ALL 8 were successful salvage attemp...
- by Tuco Santeriia - at 2006.12.06 17:58:00
|
10. Missions worth salvaging - in Missions & Complexes [original thread]
On the Level 2 mission "Seek and Destroy," I had the skill Salvaging 3 and used 6 Salvage Units on 5 wrecks of Guristas pirate spacecraft. While 0 attempts were outright failures, 4 were successful salvage attempts that yielded no materials. How...
- by Tuco Santeriia - at 2006.12.06 17:36:00
|
11. Revelations Patch Deployment Feedback Thread - in EVE Information Portal [original thread]
Edited by: Tuco Santeriia on 05/12/2006 20:58:44 DECEMBER 5 POST PATCH SALVAGE ATTEMPT: On the Level 2 mission "Smuggler Interception" (which may be a new mission, since I have never run it previously, and since it does not appear on www.evei...
- by Tuco Santeriia - at 2006.12.05 20:57:00
|
12. Missions worth salvaging - in Missions & Complexes [original thread]
DECEMBER 5 POST PATCH SALVAGE ATTEMPT: On the Level 2 mission "Smuggler Interception" (which may be a new mission, since I have never run it previously, and since it does not appear on www.eveinfo.com), I had the skill Salvaging 3 and used 6 Salv...
- by Tuco Santeriia - at 2006.12.05 20:43:00
|
13. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
I have some suggestions and feedback: Salvaging: 1) Allow a single command to handle both looting and salvage at the same time. The current process is extremely tedious because you have to individually loot a wreck before it can be salvaged....
- by Tuco Santeriia - at 2006.12.04 06:33:00
|
14. Missions worth salvaging - in Missions & Complexes [original thread]
On the Level 2 mission "Avenge a Fallen Comrade," I had the skill Salvaging 3 and used 6 Salvage Units on 20 wrecks of Guristas pirate spacecraft. While 0 attempts were outright failures, 13 were successful salvage attempts that yielded no mater...
- by Tuco Santeriia - at 2006.12.03 18:32:00
|
15. So, T2 lottery reseeded? - in EVE General Discussion [original thread]
Why not eliminate Tech 2 BPOs altogether? Keep the lottery as-is, but convert ALL Tech 2 BPOs to high-run BPCs - say 100 runs for ships, 2000 for modules, and 5000 for ammo. This way you make R&D more dynamic, you get a better chance for diversi...
- by Tuco Santeriia - at 2006.12.03 04:46:00
|
16. Missions worth salvaging - in Missions & Complexes [original thread]
On the Level 2 mission "Avenge a Fallen Comrade," I had the skill Salvaging 2 and used 6 Salvage Units on 19 wrecks of Blood Raider pirate spacecraft. While only 2 attempts were outright failures, about 10 were successful salvage attempts that yie...
- by Tuco Santeriia - at 2006.12.02 19:35:00
|
17. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
Additional issues and concerns: 1) The salvage material loot tables appear to be malfunctioning. Only players and pirate faction (Gurista, Serpentis, Bloodraider, and Sansha) appear to be leaving wrecks with anything to salvage in them. Rogue dro...
- by Tuco Santeriia - at 2006.12.02 18:30:00
|
18. Missions worth salvaging - in Missions & Complexes [original thread]
On the Level 2 mission "The Seven's Brothel," I had the skill Salvaging 2 and used 6 Salvage Units on 8 wrecks of Seven-faction spacecraft (ie, mercenaries). While 6 of the 8 salvage attempts were ultimately successful, in every case, I was inform...
- by Tuco Santeriia - at 2006.12.02 17:02:00
|
19. Missions worth salvaging - in Missions & Complexes [original thread]
I ran "Whispers in the Dark" 4 of 4, a Level 2 storyline mission with about 40 different Sansha spawns that I killed using a frigate. With a skill of only Salvaging 1, but using 6 Salvage Units, I had more than a 50% success rate in salvaging, and...
- by Tuco Santeriia - at 2006.12.02 15:40:00
|
20. Revelations Expansion Post-Deployment Feedback Thread - in EVE Information Portal [original thread]
I really like the new "Revelations" features that I've seen so far, and the patch was a much smoother process than I have ever seen in an MMO. Congratulations CCP. Here are some possible issues that I noticed: 1) "Contracting" skill is categoriz...
- by Tuco Santeriia - at 2006.11.29 11:33:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |